When your studios need monetization ownership, bring in LootRate.
LootRate works alongside platforms, data providers, publishers, advisors, and investors serving live mobile games. You bring the infrastructure, intelligence, audience, or operating relationship. LootRate provides the senior monetization ownership that connects those inputs into priorities, experiments, and shipped revenue work.
Extend the value of what you already provide.
Studios frequently have capable teams, usable data, and technology that can support meaningful monetization improvements. What they lack is often the person accountable for connecting those resources into one operating plan.
You provide
- Commerce infrastructure
- Analytics or market intelligence
- CRM, LiveOps, or experimentation capabilities
- Capital, advisory support, or portfolio access
LootRate adds
- Monetization diagnosis
- Opportunity prioritization
- Dev-ready recommendations
- Experiment sequencing
- Executive ownership
- Results interpretation and reprioritization
The studio gains
- Highest-value opportunities prioritized first
- Existing tools connected to one operating plan
- Initiatives sequenced rather than pursued in isolation
- Senior ownership from diagnosis through implementation
LootRate is good for your business, not only the studio's.
- Better outcomes for studios already using your product or service
- Stronger utilization of the capabilities you provide
- Specialist monetization coverage without building the function internally
- A trusted escalation path when revenue becomes the studio’s problem
Built for complementary partnerships.
Platforms & intelligence providers
Commerce, payments, analytics, attribution, market intelligence, CRM, LiveOps, backend, and experimentation.
Your product gives studios an important capability or source of insight. LootRate helps the studio turn that capability into decisions, implementation, and an operating monetization program.
Publishers & operating advisors
Publishers, agencies, fractional executives, consultants, recruiters, and specialist service firms.
Bring in focused monetization leadership when a studio has a broader product, growth, design, or operational need but lacks a senior owner for revenue.
Investors & portfolio organizations
Investors, holding companies, accelerators, incubators, and portfolio operators.
Identify monetization gaps across live assets, support portfolio teams that lack specialist leadership, and determine where deeper intervention is justified.
Built for live games making real money.
The strongest signal is not a particular store feature or pricing problem. It is the absence of one person accountable for the monetization system.
Green flags
Live and earning.
The game is launched, real players are spending money, and it has been out long enough to have a real audience. Not pre-launch, not a demo.
$200k+/mo or strong DAU.
Revenue that's already significant, or an active base big enough that the upside has real potential. Strategic fit matters more than a rigid threshold.
The team can ship and has data.
A LiveOps cadence to push changes, and a funnel they can see. We plan to diagnose and move, not guess and hope.
Nobody owns monetization.
"Everyone owns a little" or "nobody, really." That ownership is the missing role LootRate fills.
Not a fit
Pre-launch or not yet earning
Ad-monetization only, not in-game purchases
PC or console only, not mobile
A hobby or one-to-two person team
Looking for LootRate to run UA, LiveOps, or ads
Not sure? Send a short note with the game and what you're seeing. We'll confirm quickly whether an introduction makes sense.
A clear, low-friction process.
STEP 1
Start with the relationship
The partner introduces a studio, or speaks with LootRate first about a broader partnership model.
STEP 2
Confirm the fit
LootRate reviews the game, operating context, monetization ownership, data availability, and ability to execute. Poor-fit introductions are closed quickly and respectfully.
STEP 3
Review the opportunity
Qualified studios receive a structured initial review when there is enough fit and information to make the conversation useful. Depending on the situation, this may include a review of the live game and purchase experience, a discussion of available data and known constraints, or a focused executive conversation.
STEP 4
Select the appropriate next step
Possible outcomes: no engagement, a deeper diagnostic or data-validation phase, a focused strategic or infrastructure engagement, or fractional Head of Monetization leadership.
LootRate does not force every introduction into a consulting engagement. The purpose of the first review is to determine whether there is a material opportunity, enough evidence, and a realistic path to implementation.
Partnership models.
Studio introductions
Bring LootRate into a specific live game that lacks monetization ownership. LootRate handles qualification, assessment, scoping, and delivery.
Specialist delivery
Add monetization leadership to a larger platform, publisher, agency, advisory, or portfolio engagement: direct engagement with the studio, subcontracted specialist delivery, joint delivery with defined scopes, or portfolio and multi-title review.
Education and research
Executive workshops, webinars, office hours, and partner enablement. Joint industry research and anonymized benchmarking may be developed where sufficient permission, sample quality, and clear rules governing data use exist.
Built to complement your client relationship.
LootRate should increase the value of the partner's relationship with the studio, not create channel conflict.
Clear scope, with no displacement of the partner’s platform, intelligence, or core service.
The referring partner remains involved at the level agreed by the partner and studio.
Client findings and studio data are handled in confidence, and recommendations serve the studio’s interests rather than any vendor obligation.
Conflicts of interest are disclosed before an engagement proceeds.
Senior, operator-led monetization work.
Direct-Channel Revenue Supported
monetization architecture at a major publisher’s D2C platform
Annual Opportunity Identified
using conservative estimates
Scored Dimensions
pricing, offers, payer UX, and web channels
Former WB Games experience across live mobile commerce, payer journeys, D2C, and monetization systems. Work spans pricing, first purchase, store architecture, offer design, behavioral science, experimentation, and direct commerce. Founder-led, with intentionally capped client capacity.
Common partnership questions.
LootRate provides monetization ownership, prioritization, and execution leadership. It does not replace commerce infrastructure, analytics, market intelligence, publishing, UA, outsourced LiveOps, or the partner’s core service.
Live mobile games with meaningful IAP revenue, usable data, an internal team capable of shipping, and no single senior owner accountable for monetization.
Qualified introductions may receive a complimentary initial review when there is enough fit and information to make the conversation useful, typically a look at the live game and purchase experience or a focused executive conversation. LootRate does not promise open-ended free consulting.
Yes. Direct, subcontracted, and joint-delivery models can be considered, provided scope, client transparency, confidentiality, and conflicts are handled clearly.
Explore a partnership.
Tell us how your company serves live mobile game studios and where monetization ownership would strengthen the work you already do.
▸Book a partner conversation30 minutes. A straight conversation about the partnership.
Send the game and a short explanation of what you're seeing.
We'll confirm the fit before asking for a broader introduction.
▸Introduce a studio